Some important news for Orcs Must Die! Unchained players in the EU. It has been announced today that from March 14th Gameforge will be transitioning Orcs Must Die EU services to Robot Entertainment. This means that on that date it will no longer be possible to play Orcs Must Die! Unchained on the EU client.
Never fear, however, EU players will be back up and running from the 21st March on a new unified account with Orcs Must Die NA players, managed by Robot Entertainment. All players currently on the EU client will have the option to migrate from their Gameforge account to a new Robot Entertainment account from March 21st.
Following a successful closed beta stress test last weekend, Robot Entertainment have today announced that Orcs Must Die! Unchained is entering its next release phase - Open Beta on March 29th. This is great news and means that anyone who wants to check out OMDU will be able to do so by registering and downloading the game on the website (OrcsMustDie.com), or via Steam. Read more
As first revealed at PAX, Robot Entertainment have been working with Sandy at Petersen Games to bring Orcs Must Die! to table tops. Sandy has close ties to the studio having previously worked at Ensemble Studios.
We were told the game would soon be making it to Kickstarter for crowd funding. Just under 24 hours ago the project launched on Kickstarter. I am very pleased to advise that overnight the project has already met its funding target! This is an outstanding achievement and is a testament to Orcs Must Die! as a franchise and the talented minds at Petersen Games. Read more
Robot grows from strength to strength. Receives investment from Tencent with Phase 2 OMDU beta coming in March
Exciting news for Robot Entertainment as yesterday the studio announced that they have secured a minority investment from Tencent, a large Chinese publisher who recently also announced that they would be publishing Orcs Must Die! Unchained in China. A minority interest means that Robot maintains control over its operations, this is an investment which secures additional funding / capital for Robot’s endeavours. Read more
New year, new Robot staffers! Today Patrick Hudson, CEO at Robot Entertainment announced on the studios blog that Paul Hellquist has now joined the team as Lead Designer. Paul has an impressive career in the industry having spent a considerable number of years at Gearbox Software and Irrational Games before that. Paul has worked on Bioshock as Lead Designer and Borderlands 2 as Creative Director. Needless to say Paul brings a great amount of experience to an already strong team. Read more
Today Robot Entertainment announced at the PlayStation Experience keynote that Orcs Must Die! Unchained will also be coming to PS4 along side the PC version of the game in 2015. This is Robot’s first return to console since the original Orcs Must Die! on XBLA and is the first title that Robot has produced for a Sony system. Read more
Robot Entertainment have announced a new partnership to extend Orcs Must Die! Unchained’s reach into China. In addition to GameForge publishing the title in the EU, Tencent Games will be working to make the game big in China. Read more
Following on from our first part of Robot’s PAX Panel review we now move on from looking at the studios history to present day to looking at some of the interesting prototypes they have been working on in-between OMD2 and OMDU. For the first time we get a glimpse at some of he games that could have been from the creative minds at Robot. Read more
Some of the bots from Robot Entertainment have been hanging out at PAX Prime this weekend, hosting their very own PAX panel titled “An afternoon of fun with Robot Entertainment”. In our first part of our two part series we cover the first part of the panel which looks at Robot history including their time at Ensemble Studios and the games that lead up to Orcs Must Die! Unchained. For anyone who was in attendance there were plenty of free things being given out including a bag, poster, buttons, t-shirt, band and “Founders PAX” access to the Closed Beta. Read more
Some of the bots from Robot Entertainment are on route to PAX Prime in Seattle later this month. While there is no Robot booth this time around, a number of the bots will be hosting their own PAX Prime panel. The line up includes Patrick Hudson [CEO], Justin Korthof [Community Manager], Lance Hoke [Producer], Ian Fischer [Design Director], Chris Moffitt [Art Director]. Read more