Orcs Must Die video interviews from PAX
Now that PAX East 2011 draws to a close those who havnt been able to visit the Robot Entertainment booth to check out Orcs Must Die might be feeling slightly out of the loop. Well no worries! A bunch of gaming websites have started their preview coverage of Orcs Must Die and some of these included interviews with some of the bots of Robot Entertainment including Orcs Must Die lead producer, Chris Rippy and community manager, Justin Korthof.
Catching up with Dusty Monk at Windstorm Studios
On Wednesday Feburary 17th I got to meet up with Dusty Monk along with PC Gamer journalist Dan Griliopoulos to talk about whats happening with Dusty and his company Windstorm Studios. You may remember that back in April last year Dusty announced through Inc Gamers that the MMO prototype he was working on was being changed into a single player game after some problems getting a publisher on board for the MMO title. Here was what Dusty has to say to Inc Gamers in April last year: Read more
Bots are heading east!
Just a heads up to remind everyone that some of the bots at Robot Entertainment are down at PAX in Boston this week! It all kicks off this Friday so be sure to keep your eyes peeled at RobotEntertainment.com and the @RobotEnt twitter feed for news and some pictures of the event. Robot are going to be demoing the awesome Orcs Must Die and there will be a chance to play the game first hand for all the attendees that stop by. If you have managed to get yourself some tickets to go to PAX.. you’re in for a treat! Booth 761 is the number you need, theres even a handy map to help you find the Orc slaying bots. Read more
Halo Wars beat MGS sales targets and could work on Kinect says Frank O’Connor
Halo Wars has recently cropped up in conversation between Computer and Video Games and 343 Industries creative director Frank O’ Connor. Frank talks about Halo Wars as being “a huge success” and rightly so as he also revealed that the Ensemble Studios developed game “beat our sales forecasts, so it was a bigger success than we expected” and that:
“It was a big critical success and it’s still the number one selling RTS on consoles this generation. In that regard it was a huge success but is the will to do a sequel there? Who knows. We could do something that works on Kinect, for example. There’s no will against it but we’re not working on it right now.” Read more
Orcs Must Die preview part 2 – Gameplay
Following up on the Orce Must Die preview last week, this week we’ll be focussing on the gameplay element of Orcs Must Die (OMD). Having attended the Robot Entertainment community summit last week we got to play through three levels of the game which were The Hallway the first level in the game, The Corner an early level and a mid-game level called Sorcerers Tower. Read more