Bruce Shelley joins Zynga as consultant – also part of a keynote panel at D.I.C.E 2011
Just when you thought enough ex-Ensemblers have joined Zynga, a press release from the D.I.C.E Summit has revealed that Bruce Shelley is now acting as consultant for Zynga having recently finished a consulting role at UbiSoft studio, Blue Byte where he worked advising the team on the Settlers 7 game. It is currently not known what type of internal studio Bruce is working with at Zynga, however my guesses would be that he is working with Brian Reynolds on the FrontierVille game. Bruce had previously worked with Brian Reynolds at Microprose. Read more
Are you a Vintage AgeCommer?
Have you been a member on Age Community before February 2009 when Robot Entertainment took over the reigns? Well if you were you can now get your very own “Vintage” badge on the Robot Entertainment forums. It looks pretty snazzy as below:
Paul Bettner of NewToy says Ensemble demise due to company culture
News is spreading around that Paul Bettner an ex Ensemble programmer has had a bit of a “rant” at the GDC explaining that Ensemble Studios should not of blamed Microsoft for the studios closure and should instead look at failings with the company culture at Ensemble Studios. In what has proven to be such a shock read from an ex-Ensemble employee which certainly damages the excellent working environment Ensemble was credited for he says:
“The reality is that every single game we shipped took twice as long as we said it was going to take, and cost twice as much to make.
“Microsoft is a public company, they answer to their shareholders, and we were simply too expensive.”
Ouch.
But wait, theres more:
“Ensemble had a company culture where everyone was a workaholic, developers worked late and slept at the office, and were addicted to the rush of success of the Age of Empires series.
I watched this happen and I did almost nothing to stop it. As an employee, and later as a manager, I didn’t take a stand. I just kept hoping for that next high”
“This is a horrible vicious cycle. We burn out all our best people. We destroy these precious artists, we wreck their families and we sacrifice their youth. So they leave, and they take all their experience with them.”
Some pretty shocking comments there which resulted in huge applause from the GDC audience, perhaps with other developers agreeing that there is way too much pressure in the industry with these “crunching” hours.
This is the first time we have had an Ensemble Studios employee almost attack the way the company was managed but we must remember on the other end of the scale that alot of people stuck with Ensemble once the studio was told it would be closed down and ironically Dave and Paul Bettner were one of the first employees to leave and start NewToy before Halo Wars was completed.
These are one mans comments and do not reflect the thoughts of the whole studio. 45 employees followed Tony Goodman to start up Robot Entertainment so there must of been confidence in the highest management. Perhaps lessons have been learnt about crunching hours and the new Ensemble startups are paying closer attention to how staff are looked after and how studios are run to ensure talent does not leave whilst at the same time balancing budget and hitting milestones. Now with studios like Robot and Bonfire being fully independent there may be less pressure to meet publisher demands, hopefully.
Source: http://www.eurogamer.net/articles/crunch-culture-killed-ensemble-studios
Sidenote:
It should also be noted that Robot Entertainment sponsor the International Game Developers Association and therefore stands by the values and principles behind the IGDA “Quality of Life” white paper. If there were any issues at Ensemble these should now have been addressed with the management at Robot Entertainment. Robot Chief Operating Officer, Patrick Hudson comments on the IGDA website:
Robot Entertainment is proud to support the IGDA in its ongoing mission to make the game development community a better environment for all of us.
This comment is not related or a response to the Paul Bettner discussion and has been present on the IGDA website for quite some time prior.
David Leary speaks about fellow Robot’s plus new photos from the studio!

Ever wonders what goes on in the walls of Robot Entertainment? Well, its mainly two things.. 1) Playing games and 2) Beer. Oh! and of course not forgetting developing games at number 3. David Leary, Designer at Robot Entertainment today writes about the types of games fellow Robot-ers are playing including the shock and horror of Joe Gillum firing up the well past its sale by date MMO “eve”.
Firing up Eve again? That was just wrong – so very, very wrong.
The Robots are quite keen MMO players having previously wanted to develop an MMO under Ensemble Studios, leading to the cancelled Halo MMO. Another popular genre in the overly cool offices is FPS games including Battlefield Hereos. Find out more about whats going on in David “Learguy” ‘s blog!
But thats not all!
A blog is complete without a few snaps of the inside of Robot Entertainment and thankfully the good Robots have updated the gallery pages on the website! I refer to my earlier point about what happens at Robot and we’ve covered point 1, playing games and now its onto point two.. the beer.
Beer O’Clock
![Biergarten-is-christened[1] Biergarten-is-christened[1]](http://remember-ensemblestudios.com/wp-content/uploads/2009/08/Biergarten-is-christened1-300x225.jpg)
Yes, that really is a German beer garden in Texas
![PlayDohTable[1] PlayDohTable[1]](http://remember-ensemblestudios.com/wp-content/uploads/2009/08/PlayDohTable1-300x225.jpg)
No beer for the kids though, meet the PlayDoh table. But wait! Whos that?? Yes, its Robot CEO Tony Goodman. A kid at heart? I guess you have to be to set up a video game company!
And more..
Find a whole bunch of additional pictures on the Robot website. Sehr Gut!
Robot Entertainment website goes live!

Robot Entertainment has (finally) launched its website! The studio is responsible for Age of Empires and Halo Wars support along with developing thier own new game. Robot is headed up by Ex Ensemble Studios CEO Tony Goodman.
The website has a news section and a detailed studio information section. Similar to the independent days of Ensemble Studios the website lists all staff members and thier role along with a pretty humours description of each! The brand is actually quite a wild change from the brand of Ensemble, Robot is young and youthful, despite having the talent of Ensemble Veterans.
Be sure to check out some pictures of the studio, the office looks very funky just take a look at some of these:
Thats a rather fancy desk! What are you working on? A new game? :O
Mr Pottinger demoing the new conference room features. Is that Jerome on an iPhone?! What is with the Ensemble vets and iPhones?!?
Want to work here? I can understand why you would, but you cant as Robot isnt hiring at the moment.
Be sure to check out the rest of the Robot Entertainment website here: http://www.robotentertainment.com/
A list of Robot employees (bots) can be found on the website but also on the new “Robot Entertainment” page on this blog.
Gamespy talks to Dusty Monk on starting up Windstorm Studios

An excellent article put together by Gamespy today as they talk to Ex-Senior Ensemble Studios programmer Dusty Monk. Dusty who worked at Ensemble Studios for 15 whole years discusses how valuable his Ensemble friends Graeme Devine and Tony Goodman have been helping him set up the new studio. Dusty has some freelance and ex- Ensemble people working part time on his presumed futuristic MMO.
He also talks about his thoughts on the closure of Ensemble and what its been like to set up a new studio in these economic times.
I wish him all the best and we will be following him closely here at Remember-EnsembleStudios.com
Full article: http://uk.pc.gamespy.com/articles/969/969790p1.html
Dont forget to check out the Windstorm website! www.windstormstudios.com
Robots at work; Halo Wars.com gets re-branded and DLC coming
Halo Wars fans who often visit the official Halo Wars community website may have noticed that as of yesterday the site had been re-branded from Ensemble Studios to Robot Entertainment. Whilst I am pleased that Robot get to make their mark its somewhat sad that the Ensemble name has been removed.
Robot Entertainment folk are working on Halo Wars DLC which I imagine will be announced in the next few weeks. It is unknown whether the DLC will completely or partially re-brand the game to Robot Entertainment. Tony Goodman’s crew are staying zipped about what the DLC is going to include. Good news is however in traditional Ensemble fashion they are actively listening to fans and players on the forums. You can catch people like Dave Pottinger and Jerome Jones who were both leads on Halo Wars browsing the forums. Just look for the Robot logo under their names.
Of course another thing we can expect soon is the launch of the Robot Entertainment website which has been displaying a splash screen for quite a while; keep checking back here by adding us to your RSS feed and we’ll let you know when it goes live.
A few other updates…
I know I’ve promised updates to the Bruce Shelley and Ben Donges blogs, I’ll try to get them up soon.
Oh, and, I’m sorry to report that ES_Paragon and ES_Solus are no longer with the Ensemble crew at Robot or Bonfire, but are pursuing other opportunities. We wish them good luck with that.
Ensemble says its final goodbye. Halo Wars credits
Special thanks go to Joystiq who today posted the video of the heart-felt credits to Halo Wars. For those who haven’t yet seen the Halo Wars credits it contains the final goodbye from Ensemble Studios thanking fans for the support over the last 12 years. The credits also contain shout outs from everyone who worked on the game (thats everyone in the studio.) Many shout outs honour their family but also thank Ensemble and Tony Goodman for creating a great place to work.
It is clear from these messages that there was genuine love for working at the Studio and demonstrates the number of real people affected by Microsoft’s sad decision to close the studio.
You can watch the credits here:
Tony Goodman hands Bruce the AIAS Hall of Fame award
You can now watch Ensemble founder Tony Goodman hand the legendary Bruce Shelley the AIAS hall of fame award. Bruce joins 11 other members in the hall of fame.
IGN has the video coverage of Tony Goodman presenting the award here: You many need to skip to 39:25.
http://video.ign.com/streaming/dice-2009/index.html
You can also spot Tony Goodman wearing a Robot branded shirt as opposed to the sadly defunct Ensemble Studios. This may be the last we hear of Bruce Shelley for a while as he prepares to take a break and travel. Perhaps one day Bruce will return to work with his Ensemble colleagues in Bonfire and Robot but for now we wish him good luck and congratulations on his achievements and well deserved award.
Robot Entertainment: Press Release
Robot Entertainment has updated its website with a press release which can be found below:

Founders of Ensemble Studios Announce Formation of Robot Entertainment
PLANO, Texas – February 17, 2009 – Robot Entertainment announced today the formation of its new game development studio in Plano, Texas. Founded by many of the original founders of Ensemble Studios, Robot has a staff of 45 comprised entirely of former Ensemble employees. Robot’s team developed the hit franchise Age of Empires™, selling over 20 million units worldwide, and the soon-to-be released Halo Wars for Xbox 360™. Tony Goodman, the founder of Ensemble, is the CEO of Robot.
“The video game industry is in a state of upheaval,” said Mr. Goodman, “not just games, but the entire landscape. Everything is changing: where we buy games, how we buy games, how much we pay, how long we play, who we play them with. As a fast-moving independent team of game developers, industry leaders and market experts, Robot Entertainment is ideally positioned to play a transformative role in the industry’s future.”
Robot Entertainment is working with Microsoft Game Studios to develop additional content for Halo Wars and support online gaming and community for both Age of Empires and Halo Wars. Additionally, Robot is developing its own original IP.
About Robot Entertainment
Based in Plano, Texas, Robot Entertainment is a world-class independent game development studio owned and operated by many of the founders of Ensemble Studios. With a team that has proven experience and expertise in creating games that appeal to massive audiences, Robot Entertainment is focused on titles that set new standards for their respective genres as well as groundbreaking original IPs. Robot can be found on the web at www.robotentertainment.com.
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CONTACT:
contact .@. robotentertainment.com









