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Archive for December 17th, 2009

17
Dec

Halo Wars title update 4 announced. Meanwhile, Halo Wars wins best strategy game at IGN

halowars

Today is a great day for Halo Wars fans kicking off with Robot’s announcement that the fourth title update for Halo Wars will be going live tomorrow on the 18th December. This patch implements many of the proposed fixes as discussed before, these being:

Balance:
Grunts now do more damage to air units
The Scarab now has 25% more health and does 25% more damage
Gremlins now requires 2 reactors to be built
The Arbiter now takes 25% more damage while raging
Hunters now focus their Assault Beam much faster
Brute Chopper is more effective vs. air

Bug Fixes:
The Cryo/Reactor Glitch has been fixed
The Multiplayer Lobby should now work better for people with misaligned controllers
Y-Abilities should no longer have their cooldowns reset erroneously
Profiles that had problems accruing points in Multiplayer should now be able to gain points properly

Meanwhile over at IGN Halo Wars was awarded the “Best Strategy” game of 2009 on the Xbox 360 platform saying that:

“PC diehards may cry foul at the idea of a real-time strategy game on a console. Halo Wars is enough to silence them. It strips away some of the depth and excessive management required out of a PC game and boils the formula down to quick strategy and exciting confrontations”

Harter Ryan, Executive Producer on Halo Wars at Ensemble Studios who now works at Robot Entertainment had this to say on the official Halo Wars community website:

“We’re proud of Halo Wars and its reception by both the Halo and Xbox 360 communities. Winning IGN’s Strategy Game of the Year is a great honor and is a fine reflection of all the effort that went into creating the game at Ensemble Studios and Microsoft Game Studios.”

Indeed! Congratulations all Ensemblites!

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