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Posts tagged ‘Ian Vogel’


AOE-O patch detailed, Dusty interviewed and first Orcs Must Die video blog!

Ian Vogel the design lead at Microsoft of Age of Empires Online has announced an overview of the  upcoming patch to Age of Empires Online. This patch has been in great demand of the community and the pressure has been on to develop this patch quickly. There has been some dis-content with the Age Online community about how long this patch has taken to develop and how it has potentially impacted on player numbers. Age of Empires Online was pitched as an “evergreen” game with the possibility of regular updates, its been a shame that updates thus far havent been pushed out in speedy time. Hopefully in order to ensure community continuity patches will be smaller and faster to release rather than this first patch which appears to be pretty large. There is indeed alot coming in this patch, from gear changes to PvP and Crete. Also mentioned in Ian’s latest post is that the Persians will soon be on their way as a playable civilisation, they are currently on schedule for October, so look out for them soon!

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Age of Empires Online development blog – “The #1 Thing You Need to Know About Age of Empires Online”

Ian Vogel the design lead at Microsoft Games Studios has posted a blog on the website. The blog post goes into detail about the business model behind the game explaining the content which will be available in both the free and premium versions of the game. The blog post also explains some of the extra add on “booster packs” like the “Vanity packs” which allow users to get access to more tools to develop interesting and exciting looking home cities. Below is an example of a maze created by beta tester Solartide: Read moreRead more