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December 13, 2010


Graeme Devine leaves Apple to start his own game development studio

Ensemblite spotters all over the world may remember that after Ensemble Studios closed, passionate game developer Graeme Devine who was part Lead Designer / Lead Writer on Halo Wars went on to work on a mystery project at Apple. Details about Graeme’s work at Apple has been scarce and it still very much remains a mystery.

Late last week however, Graeme announced to Kotaku that he is now leaving Apple to set up his own game development venture titled GRL Games. As of last Friday it was Graeme’s last day at Apple and he shares some details about the kind of things he was doing at Apple:

“My job there was basically to make gaming on the iOS devices fantastic, basically that meant looking at the technologies involved and making sure the software played well with the hardware, to look at upcoming hardware/API and say ‘Yup, that is a good thing’.”

Reflecting on his decision to leave Apple Graeme comments that were no hard feelings, he  simply felt the best place for him in the industry is a place where he can be involved in the development of games.

” I wanted to get back to the actual business of making games and while I loved my time, the people, and the platform I worked on at Apple I am ultimately a game designer that wants to make games”

Graeme has now formed GRL games, his new venture which targets the iOS as a platform for new gaming innovations. Having been close to Apple for so long Graeme is in the perfect position to design fantastic gaming applications on the Apple platform.  So keep your eyes peeled for news about Graeme’s new venture – GRL Games! Infact you can rest yours eyes over to the first clue about what the new game will be as Kotaku revealed this early tease:

I have a feeling some of you might know what this is! :)


Related posts:

  1. Graeme Devine working at Apple’s iPhone group on mystery project
  2. Graeme Devine’s GRL Games working on “Clandestiny” port to Mac OSX
  3. Graeme Devine describes the past and present game industry

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